Apollo Justice: Ace Attorney - Part 1 – Part 2 – Part 3 – Part 4 – Part 5
Gonna try to keep this relatively short, because if I go over every single little detail in every case in each of these two games, I’ll still be talking about these in May. Thankfully, the plot patches its own holes most of the time, in such a way that the player needs to see these plot hole-solving details for the story to go forward, so there isn’t much to say about plot holes and inconsistencies. Not that there’s much to say about gameplay, either, as it is fairly simple. All that matters… is the plot.
And God are there complex stories in these games.
|Unfortunately, a lot of online visual novels seem to be|
only about romantic relationships. Love ain't everything,
However, today I am discussing one of the most famous visual novel franchises: Ace Attorney. The series is known for its intricate storylines, its memorable and endearing characters, its off the wall humor, and its investigations that frequently go to dark places despite the bright world. Not to mention the wide range of expressions on the large sprites of every character, It’s a quirky franchise that hides some deep truths about justice (especially the Japanese system), life, and the zones of grey in society, and in each of us.
But hey, they’re murder mysteries, what else did you expect? There is a lot of ground to cover plot-wise, let’s get into it right away.
A bleeding statue. A woman on the ground, with a head injury. Someone, off-frame, who asks “Why me?” I just said it, the cases in the Ace Attorney games are murder mysteries, therefore the opening scene, revealing the murder, will usually have enough ambiguous elements to leave the player guessing. Not so much the case here, as we immediately see the killer, who decides to pin the murder on the next idiot he sees. Guess it makes sense as a Tutorial case of sorts to have a mystery in which we already know the answer.